Key Strategy & Fast Answer
Clear Endacopia 100% by solving the Prologue (Cheshire password), recovering all 5 body parts in Chapter 1 (Circus, Office, Timesville), opening Henry's 471 Saw Box in Chapter 2, archiving Endings A, B, C, and Yeti, and unlocking all 16 achievements.
Reaching 100% completion in Endacopia requires guiding Mellow through the Prologue and three main chapters, recovering all five of his scattered body parts (Legs, Torso, Hands, Mouth, and Eyes), archiving all 4 endings (Escape, Return, Stay, and The Yeti), and unlocking all 16 Steam achievements. Because developer Andyland designed the game around a single Cloud-synced save slot with permanent branching choices at boss gates and Henry’s 471 Saw Box, following a structured master checklist prevents missed trophies and unnecessary replays.
Below is the chronological master roadmap and step-by-step completion checklist covering every puzzle, key item, optional boss, and ending route.
Endacopia Master Progression & Hub Overview Table
| Campaign Stage | Primary Objective | Key Items & Passwords Required | Boss Encounters | Missable Achievements & Save Gates |
|---|---|---|---|---|
| Prologue (Starting House) | Escape bedroom and flush bathroom toilet conduit | Doors.exe (Door 1), Plunger, Cheese, 2 Coins, Password Cheshire | Clockey (6-round hallway fight) | Footwork Master (100 soccer keep-ups in bedroom before flushing toilet) |
| Chapter 1: Intro & The Circus | Recover Legs, Torso, and Hands | Clown Button (Space), Whack-a-Mole (4 colors), Scalpel, Red Ball, Skateboard | The Trapezist (Optional) | Backup Save #1: Fatal Performance (beat Trapezist, needed for Ending C) vs Cut The Act (skip) |
| Chapter 1: The Office | Recover Mouth and unlock Core Key | 150 Currency, Airplane Tickets, Transparent Mug, Flower, Wrench, Core Key | Mug Brawl (Optional) / The AI (Late-game) | Achievement Unlocked (click poster), Against All Odds (3 dice wins), Water Break (1/3 cooler) |
| Chapter 1: Timesville | Recover Eyes and obtain VHS Player | Fishing License, 6 Fish, Password Yellow, Telescope, Metal Detector, Lockpick, Black Rose, VHS Player | None | I Want To Be A Fisherman (18 fish species), Water Break (2/3 Rat’s room bottle) |
| Chapter 2: Misery Town | Pass VHS gate and choose saw at Henry’s workbench | VHS Player, PASSWORDS.TXT, Saw Box Code 471, Toy Hand Saw or Real Hand Saw | Chameleon (Optional) | Backup Save #2: No Strings Attached (beat Chameleon) vs Case Closed (avoid); Backup Save #3 at 471 Saw Box |
| Chapter 3: Finale & Endings | Complete Ending A, B, C, and Secret Yeti route | 3 Hidden Secret Puzzles (for Ending C), Arrow-Key Rhythm Dance (for Yeti) | Henry (Ending A uvula boss) & Clockey Rematch (Ending C) | Archive Ending A (Escape) + Ending B (Return) first to unlock Ending C (Stay), then The Yeti |
Phase 1: Prologue Checklist (Mellow’s House & Clockey)
- Boot the Bedroom Computer: Inspect the framed wall creature on the left wall (who asks for coins). Plug in the loose power cable beneath the desk, turn on the CRT monitor, select the Mellow profile, launch
Doors.exe, and open Door 1 to spawn the real exit door at the top of the stairs. - Unlock Footwork Master (100 Points): Click (
M1) the soccer ball on the bedroom floor and juggle it to 100 points without touching the carpet to earn the missable Footwork Master achievement. - Wake Tip the Signpost: In the upper hallway, open the door labeled “Do Not Open” to wake Tip. Ask politely for a tip (never wish he had no mouth, or you will have to wait and apologize).
- Inspect the Bathroom Toilet: Grab the Plunger in the bathroom and use it on the toilet bowl to trigger the password prompt.
- Crawl Through the Hidden Chair Vent: Back in the bedroom, spin the office swivel chair repeatedly until the secret wall vent opens, then crawl into the kitchen.
- Evade the Kitchen Monster: Hide inside a kitchen cabinet when the monster enters; when prompted to point at a cabinet, point at the wrong cabinet so it leaves.
- Solve the 6-Step Fridge Puzzle for Cheese: Smash the glass with the hammer -> press domino buttons 1 -> 2 -> 3 -> place the colored shapes (Blue = Rectangle, Red = Circle, Yellow = Triangle) -> pull the rope -> insert the key -> flip both switches -> pull the handle to take the Cheese.
- Survive the Collapsing Vent QTE: Crawl back into the vent and rapidly mash
Ato escape left before the tunnel collapses. - Learn the
CheshirePassword: Insert the Cheese into the mouse hole below the framed wall creature, walk over the dropped Coins, and feed the coins to the creature to learnCheshire. - Defeat Clockey (6 Rounds): Step into the hallway to face Clockey. Hold
M2to guard, move your mouse to dodge, and counter withM1when he leans forward and laughs. - Flush Into Chapter 1: Use the Plunger on the bathroom toilet and type
Cheshire.
Phase 2: Chapter 1 Checklist (Recovering All 5 Body Parts)
Intro & Hub 1: The Circus (Legs, Torso & Hands)
- Reclaim Legs & Torso: Step onto the opening pressure plates to reattach Mellow’s Legs and Torso, then ride the elevator to Green Hills.
- Enter The Circus: Press the clown-head button (
Space), navigate the dark room, and ride the train through the Doodle Maze. - Solve Whack-a-Mole: Watch the short films inside the gray entrance tent first to see which clowns die. Hit those exact four clowns in Whack-a-Mole (Red, Yellow, Pink, Purple) to win the Scalpel.
- Medical Tent Operation: Use the Scalpel in the Medical Tent operation mini-game to recover Mellow’s Hands and obtain the Red Ball.
- Shooting Gallery (Optional): Clear the gallery to win the Skateboard.
- Trapezist Boss Gate (Make Backup Save #1): Copy your save file before the Trapezist. Skip him first to unlock Cut The Act, then reload your backup and defeat him to unlock Fatal Performance (keeping him defeated on your main save for Ending C).
Hub 2: The Office (Recovering the Mouth)
- Recover Mellow’s Mouth: Work the currency machines, flip the colored switches, operate the pedal lift (
Space/A/D), and spell “Help Me Talk” in the button room to reclaim your Mouth (and test the hidden messages “Let Me Help” and “Let Me Go” detailing the Authority and the Core). - Unlock Achievement Unlocked (150 Currency): Accumulate 150 currency, complete the intake survey, enter the main Office floor, and click the framed “Achievement” poster on the wall.
- Drink from Water Source #1: Click the Office water cooler (
1/3for Water Break). - Win the Gambling Den Dice Games: Follow the arrow-pattern carpet to your desk, answer the Credibility phone calls, trigger the reassessment drop into the Gambling Den, and beat all 3 dice gamblers to unlock Against All Odds and win the Airplane Tickets.
- Unlock the Core Key & Help Malia: Obtain the Transparent Mug (and complete the optional apartment mug brawl), water the plant for the Flower, get the Wrench at the train station, open the water-cooler panel for the Core Key, break the glass wall, and hand the Airplane Tickets to Malia to raise productivity.
Hub 3: Timesville (Recovering the Eyes & VHS Player)
- Recover Mellow’s Eyes: Drop into the open graveyard hole in Timesville to reclaim your Eyes.
- Earn the Fishing License: Find the red cat Catthew hiding 3 times around town to receive the Fishing License.
- Unlock the
YellowParty & Telescope: Catch 6 fish from the pond ripples and donate them to the Fox curator at the aquarium to get the Party Invitation. Climb to the apartment door, answerYellow, and talk to the Owl inside for the Telescope (catch all 18 fish species across time periods for I Want To Be A Fisherman). - Obtain the Metal Detector & Lockpick: Talk to Beartha (
PGD), solve the shed star-constellation lock for the Metal Detector, and acquire the Lockpick. - Inspect the Rat’s Room (Water Source #2): Examine the hamster-wheel evidence panel and drink from the mounted water bottle (
2/3for Water Break). - Claim the VHS Player at Rosie’s Grave: Complete the Nibbles blackmail chain, sweep the beach with the Metal Detector (
Camera/Fish Paper/PGD), obtain the Black Rose, and place it on Rosie’s grave to receive the VHS Player.
Phase 3: Chapter 2 & Chapter 3 Checklist (All 4 Endings)
- Chameleon VHS Gate (Make Backup Save #2): In Misery Town, back up your save before the Chameleon gate. Bypass him for Case Closed, then reload and defeat him (watching his color-shift telegraphs) for No Strings Attached.
- Open Henry’s 471 Saw Box (Make Backup Save #3): Boot Henry’s study computer, open
PASSWORDS.TXTto find code 471, and back up your save at the workbench before choosing between the Toy Hand Saw and Real Hand Saw. - Archive Ending A (Escape / Family!): Take the Toy Hand Saw, hand it to The Toilet, and face Henry inside the giant creature’s mouth in Chapter 3. Bait Henry’s cursor-tracking baseball bat swing into hitting the uvula, gather everyone with Tip for the bonfire, and turn off the bedroom light.
- Archive Ending B (Return / Family?): Reload Backup #3 (or run a second cycle), take the Real Hand Saw, hand it to The Toilet, pass through the missing-tooth gap into the desert, and finish the bedtime story.
- Archive Ending C (Stay / Family.): With Endings A and B archived and the Trapezist defeated, solve all 3 hidden secret puzzles, win the Clockey rematch, stop questioning the surgeon robot, and return to Mellow’s bedroom.
- Unlock the Secret Yeti Ending: After archiving Endings A, B, and C, locate creator Andyland in his Yeti costume, accept the song, and clear the arrow-key rhythm dance mini-game.
Related Endacopia Guides & Tools
- All Endings Decision Tree: Interactive breakdown of Ending A, B, C, and Yeti prerequisites.
- Puzzle Solutions Master Guide: Every puzzle solution from the Prologue fridge to the 3 secret Ending C puzzles.
- All 16 Steam Achievements Guide: Detailed unlock strategies for all 16 trophies.
- Interactive Achievement Tracker: Live browser checklist for your 100% run.